The Bloodhound Horror

A-tier for Disc

The raid is split, meaning lower value mini-ramps. But in Evang the raid is all together.

Lots of movement may impact pet timings.

Damage Breakdown

Damage Breakdown

Raid is split in two for most of the fight. One half goes into the phase (by soaking the tank frontal) and kills adds, the other half stays out and kills boss (alternating).

Players in the phase take ticking damage whilst they're in there.

Bloodcurdle hits all players and requires spreading - but you'll only be able to heal half of the raid for most of these due to phasing.

On (every?) 2mins, the boss expels all blood from the main platforms and fires it at the players: 10s of high damage.

Disc Viability

On first look I thought this was a piss poor fight for disc due to the amount of movement and having to split the raid.

However, there are great evang spots where the raid is all in the same phase (first Bloodcurdle, and every Goresplatter) so I bumped it from B-tier to A-tier.

Most of your mini-ramps will be on half the raid - but as these are mini-ramps you can't go wide anyways so not much lost.

There is a lot of movement and that may impact pet timings depending on how tight they are.

Things to watch for

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