Ulgrax the Devourer
Damage Breakdown

During the main phase, the boss does damage every 30s which is perfect for Voidweaver. Disc can send a mini ramp into every Lash.
During the intermission, every time the boss charges the wall (4 times) it's a raid-wide debuff that ticks.
At the end of the intermission, the boss lands and ticks damage until he's fully fed.
Disc Viability
Voidweaver is great. You can ramp every venomous lash - the timings are perfect.
Looking at the damage intake the natural feeling is to evang 00:30, intermission around 2:00, 3:30 and then intermission at 5:00. It would be very effective but I think that disc is better at covering the Hungering Bellows:
The raid is moving to feed the boss so very spread out. Healers will probably need to help too which means no boss uptime for melee specs. Disc evang can hit everyone and keep them healthy as they move.
My suggested timings:
Evang 1:00 (3rd lash), ~2:40 (1st bellows), ~4:25 (hulking crash), 6:00 (2nd bellows)
Things to watch for
Bellows lasts for as long as it takes to feed the boss. Faster feeding means a smaller bellows window.
On beta almost everyone needs to make 2 trips but they may nerf it.
The food is also on the opposite side of the boss: they may nerf the distance (meaning shorter bellows window)
Links
Changelog
27th July, updated damage breakdown and logs based on new testing - but no change to how I'd approach the fight.
Last updated